Anonymous Maarten
|
e40a19be72
|
cmake: don't require SDL2main
|
2024-08-16 18:54:20 +02:00 |
|
Anonymous Maarten
|
72253f751d
|
imgui/imguizmo: bump to latest
|
2024-08-16 15:20:20 +02:00 |
|
Anonymous Maarten
|
711298e274
|
skeleton: use SDL_GetPerformanceCounter insted of SDL_GetTicks
|
2021-08-19 16:11:54 +02:00 |
|
Anonymous Maarten
|
51be310ccd
|
cmake: fix macos (imguizmo requires c++11)
|
2021-07-09 19:36:22 +02:00 |
|
aap
|
7c105b9f28
|
Merge pull request #84 from ccawley2011/patch-1
Add missing keycode in the SDL2 backend
|
2021-07-09 10:06:02 +02:00 |
|
Anonymous Maarten
|
20f744c0df
|
skeleton: bump imgui to 1.83
|
2021-07-08 16:43:39 +02:00 |
|
Cameron Cawley
|
7b6bfd60f7
|
Add missing keycode in the SDL2 backend
|
2021-07-05 17:12:17 +01:00 |
|
Anonymous Maarten
|
60588b7192
|
cmake: merge librw_skeleton_imgui in librw_skeleton
|
2021-06-22 22:54:02 +02:00 |
|
aap
|
70d222deeb
|
add camera example
|
2021-03-03 21:53:06 +01:00 |
|
aap
|
47487afc04
|
subrast example
|
2021-03-03 16:43:20 +01:00 |
|
aap
|
d13bd898fe
|
add some cleanup to lights example
|
2021-03-03 02:15:38 +01:00 |
|
aap
|
0921a2b003
|
finished lights example
|
2021-03-03 02:00:52 +01:00 |
|
Anonymous Maarten
|
32234609ea
|
cmake: no indentation for closing cmake command parenthesis
|
2021-01-02 20:47:19 +01:00 |
|
Anonymous Maarten
|
f713d5d2d7
|
cmake: add SDL2 support to cmake build script
|
2020-11-30 23:23:41 +01:00 |
|
Filip Gawin
|
7ce4328601
|
Add cmake config file
Big thanks for @madebr who made all work
|
2020-10-27 01:25:09 +01:00 |
|
aap
|
7bd6d4649e
|
fixed handling of lost d3d device
|
2020-04-16 23:09:47 +02:00 |
|
aap
|
2d345499d2
|
subsystems and videomodes implemented (except SDL2); smaller fixes too
|
2020-04-15 10:14:06 +02:00 |
|
Cameron Cawley
|
da28d103c9
|
Fix compilation with MinGW
|
2019-01-10 16:11:39 +00:00 |
|
Anonymous Maarten
|
86571b650b
|
Add support for SDL2
|
2018-08-08 23:42:27 +02:00 |
|
aap
|
2cffb3f494
|
implemented texture raster renderstates
|
2018-07-02 07:01:34 +02:00 |
|
aap
|
e6d01b1159
|
fixed view matrix; im2d UV
|
2018-06-14 23:17:55 +02:00 |
|
aap
|
4f5687dd2e
|
fixed build for linux
|
2018-05-20 17:53:44 +02:00 |
|
aap
|
70114f8e3e
|
added some half pixel handling
|
2018-05-20 16:55:37 +02:00 |
|
aap
|
1872c235ab
|
some device and pipeline fixes
|
2018-01-03 18:02:02 +01:00 |
|
aap
|
ddca04fdc2
|
added imguizmo; subraster handling etc
|
2017-12-31 10:50:49 +01:00 |
|
aap
|
578c5f81fb
|
implemented dear imgui for librw
|
2017-12-30 11:43:17 +01:00 |
|
aap
|
9609a91848
|
fixed bug in im3d; worked on resizing windows
|
2017-10-21 22:21:36 +02:00 |
|
aap
|
7273afb9a3
|
some work on skeleton; fixed mesh bug
|
2017-10-20 22:38:28 +02:00 |
|
aap
|
2ba2258b06
|
small change to skel
|
2017-10-18 17:53:47 +02:00 |
|
aap
|
239a4eb4bc
|
fixed build for linux and ps2
|
2017-08-29 14:05:45 +02:00 |
|
aap
|
c53d29b1cf
|
implemented im2d for d3d, fun little software T&L renderer
|
2017-08-27 17:13:10 +02:00 |
|
aap
|
6d38dea0d9
|
implemented userdata plugin
|
2017-08-23 12:21:23 +02:00 |
|
aap
|
497796e550
|
wrote basic skeleton; clumpview
|
2017-08-10 00:42:33 +02:00 |
|