aap
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8f1321f194
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gl raster fixes
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2021-08-17 23:20:56 +02:00 |
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aap
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dfe8d1f115
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little fixes
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2021-08-17 13:14:37 +02:00 |
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aap
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4c4b199057
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fix type bug
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2021-07-20 13:19:25 +02:00 |
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aap
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47487afc04
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subrast example
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2021-03-03 16:43:20 +01:00 |
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aap
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af20de4522
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changes to gl shaders
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2021-03-02 22:21:58 +01:00 |
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aap
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427b67c14c
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fixes to uniforms
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2021-03-02 17:23:39 +01:00 |
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aap
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0102f88367
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Merge pull request #68 from phire/uglyness
GL: Fix MSAA off mode
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2021-02-28 10:49:29 +01:00 |
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Scott Mansell
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775075812b
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GL: Fix MSAA off mode
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2021-02-28 22:38:48 +13:00 |
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aap
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58357e37e1
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implement more options for matfx
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2021-02-26 17:20:20 +01:00 |
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aap
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bb7fb68531
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opengl default pipe: dont do unnecessary alpha test
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2021-02-20 00:02:51 +01:00 |
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aap
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276ac82ddf
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implement new gl uniform system
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2021-02-19 23:32:15 +01:00 |
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aap
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8b2caf8f86
|
window size test
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2021-02-18 21:03:42 +01:00 |
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aap
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65c619b3e7
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glFramebufferTexture -> glFramebufferTexture2D
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2021-02-18 11:07:36 +01:00 |
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Adrian Graber
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d341d73f80
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Update glad loader
- Add requested version parameter
- Use custom loading for GL 2.0 FO extensions
- Use GLES loader when we request GLES
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2021-02-17 02:27:06 +01:00 |
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aap
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767ee0eac3
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glad extension fix
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2021-02-17 01:33:12 +01:00 |
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Adrian Graber
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e62a124b8c
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Replace glew with glad
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2021-01-31 13:48:59 +01:00 |
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aap
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a4df4d8b5d
|
fix questionable bug
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2021-01-29 14:06:24 +01:00 |
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aap
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60a5ace163
|
anisotropy plugin
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2021-01-21 22:02:49 +01:00 |
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aap
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9260bddc66
|
framebuffer read lock; gl raster to image
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2021-01-21 02:23:28 +01:00 |
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SK83RJOSH
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2477b120eb
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Depth texture should always create a stencil buffer
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2021-01-18 18:03:15 +01:00 |
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aap
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f04ddf031d
|
extra surf prop for opengl
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2021-01-09 19:44:46 +01:00 |
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Cameron Cawley
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366f909bc7
|
Get the SDL2 backend working again
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2020-12-23 00:22:47 +00:00 |
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aap
|
ed9cb45ee9
|
stencil render states
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2020-12-16 15:48:26 +01:00 |
|
aap
|
efc0c307d7
|
fix multisampling a bit
|
2020-11-29 22:39:02 +01:00 |
|
Sergeanur
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497199275e
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Add multi sampling support
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2020-11-27 21:08:52 +02:00 |
|
aap
|
d9def88c46
|
fix for gl backend
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2020-11-18 11:13:42 +01:00 |
|
aap
|
4ac67e5df8
|
made GLES runtime option; also broke opengl txd format again
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2020-11-18 10:02:14 +01:00 |
|
aap
|
cea326a4ce
|
runtime caps for opengl
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2020-11-17 15:05:47 +01:00 |
|
aap
|
7e80d45cdb
|
lots of changes to rasters; mostly mipmap support and DXT conversion
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2020-11-11 09:34:36 +01:00 |
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aap
|
5ef54dcb78
|
stencil clear
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2020-11-04 16:21:24 +01:00 |
|
aap
|
5e5a624681
|
subraster rendering on gl
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2020-10-25 11:10:14 +01:00 |
|
aap
|
ee2a32e142
|
fbo fix
|
2020-10-24 22:50:52 +02:00 |
|
aap
|
fbb2d35fc4
|
fix gl blend bug
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2020-08-19 20:47:59 +02:00 |
|
aap
|
5e299fb12e
|
gl optimization and im2d shader override
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2020-08-11 18:41:13 +02:00 |
|
aap
|
b1507e5099
|
custom rendertarget support for gl
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2020-08-10 13:31:33 +02:00 |
|
aap
|
8b07204abb
|
fixed allocation
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2020-06-06 11:26:49 +02:00 |
|
aap
|
90ce0f90be
|
some more state caching for gl3
|
2020-05-15 00:00:13 +02:00 |
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aap
|
2d6ca32102
|
made gl3 UBOs optional; also tried other snake oil
|
2020-05-14 11:54:20 +02:00 |
|
aap
|
57634dc46d
|
lights for gles2
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2020-05-14 00:07:34 +02:00 |
|
aap
|
6c7d811096
|
some more GLES hackage
|
2020-05-13 20:46:27 +02:00 |
|
aap
|
582d202ce5
|
x
|
2020-05-12 21:37:45 +02:00 |
|
aap
|
2233b12daa
|
some gles3 code
|
2020-05-12 21:34:58 +02:00 |
|
aap
|
b3ad490d1b
|
implemented vsynch for d3d9 and glfw
|
2020-05-02 10:08:19 +02:00 |
|
aap
|
9a57633953
|
switched all c++ includes to c
|
2020-04-30 17:54:38 +02:00 |
|
aap
|
d732817759
|
little fix for glfw
|
2020-04-30 10:17:00 +02:00 |
|
aap
|
a312007893
|
implemented GS alpha test emu for gl3
|
2020-04-28 14:09:26 +02:00 |
|
aap
|
eb71ca25d0
|
started working on gl3 rasters
|
2020-04-27 20:51:35 +02:00 |
|
aap
|
4db08e15e8
|
fixed tex addressing bug
|
2020-04-26 23:51:27 +02:00 |
|
aap
|
bae891fdd9
|
gl zbuffer silliness
|
2020-04-26 21:20:51 +02:00 |
|
aap
|
09b0b36e7d
|
fixes for gl3
|
2020-04-26 20:14:52 +02:00 |
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