aap
da98dab4a5
skeleton: tracked input state, analog pad api, camera manipulator, file paths
...
EventHandler now keeps keys/mouse/pad state so apps don't have to;
sk::Camera is an orbit/dolly/pan manipulator over an rw::Camera;
GetFilePath mangles paths for cdrom0:/host:/host0: on ps2.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com >
2026-08-26 17:52:52 +02:00
aap
0a7eb48ce3
added simple demoreel and ps2 skeleton coded by claude fable 5
2026-08-09 01:39:54 +02:00
aap
938330ffaa
little cleanup and mousewheel support for skeleton
2026-04-06 01:03:14 +02:00
Anonymous Maarten
20f744c0df
skeleton: bump imgui to 1.83
2021-07-08 16:43:39 +02:00
aap
70d222deeb
add camera example
2021-03-03 21:53:06 +01:00
aap
47487afc04
subrast example
2021-03-03 16:43:20 +01:00
aap
d13bd898fe
add some cleanup to lights example
2021-03-03 02:15:38 +01:00
aap
7bd6d4649e
fixed handling of lost d3d device
2020-04-16 23:09:47 +02:00
aap
2d345499d2
subsystems and videomodes implemented (except SDL2); smaller fixes too
2020-04-15 10:14:06 +02:00
aap
9609a91848
fixed bug in im3d; worked on resizing windows
2017-10-21 22:21:36 +02:00
aap
7273afb9a3
some work on skeleton; fixed mesh bug
2017-10-20 22:38:28 +02:00
aap
c53d29b1cf
implemented im2d for d3d, fun little software T&L renderer
2017-08-27 17:13:10 +02:00
aap
6d38dea0d9
implemented userdata plugin
2017-08-23 12:21:23 +02:00
aap
497796e550
wrote basic skeleton; clumpview
2017-08-10 00:42:33 +02:00