Commit Graph

19 Commits

Author SHA1 Message Date
Martin Turski
63e2db49cb added automatic scanning of source files for librw MSVC project so that aap has less maintenance work to do 2017-07-16 10:27:17 +02:00
Martin Turski
9336cac4c6 - added missing source files to the MSVC project
- adjusted Windows SDK version so that things work better
2017-07-15 20:22:20 +02:00
aap
c2780d56e9 added correction of face winding in tristrips 2017-03-09 11:45:26 +01:00
Martin Turski
c65708ff2e - improved project file structure
- added common IDE generated files to .gitignore so they do not pop up in commit dialogs anymore
- fixed some warnings in code files
2016-10-22 12:17:05 +02:00
aap
b556ad0d8a small change for windows/3ds max plugin 2016-07-25 12:45:08 +02:00
aap
1bb17b3094 worked on error handling 2016-06-17 13:29:49 +02:00
aap
6826652b58 committing old changes 2016-06-14 23:07:16 +02:00
aap
a6a7b0e89c some work on ps2 pipelines, d3d rasters 2016-02-23 10:07:04 +01:00
aap
ad81510267 moved d3d rendering code here 2016-02-14 12:28:03 +01:00
aap
ef58d76bc0 various changes 2016-02-06 18:11:31 +01:00
aap
d20a6c3d04 some changes 2016-01-24 01:42:51 +01:00
aap
15872ba211 reworked the structs and got rid of c++ ctors/dtors 2016-01-11 18:22:59 +01:00
aap
79c89ebbba moved iOS dff converter to rsltest 2016-01-10 18:18:03 +01:00
aap
9f9c36a4ef started work on LCS dffs 2015-12-18 01:10:42 +01:00
aap
305f93f738 implemented ps2 uninstance 2015-12-14 18:52:50 +01:00
aap
3c0df895f1 fixed bug with texture allocation 2015-09-19 19:28:23 +02:00
aap
c7fa3b3b8c implemented R* pipeline plugin, 2dfx and collision as placehoders, uvanim (no interpolation yet) 2015-09-09 23:26:16 +02:00
aap
0c96bc7b99 implemented d3d8 native data read/write and instance 2015-09-07 14:50:10 +02:00
aap
f09a1ab99f changed project structure, made VS projects, added d3d9 support and viewer, worked on xbox instancing 2015-09-06 13:31:42 +02:00