.. |
d3d
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some device and pipeline fixes
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2018-01-03 18:02:02 +01:00 |
gl
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some device and pipeline fixes
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2018-01-03 18:02:02 +01:00 |
ps2
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some device and pipeline fixes
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2018-01-03 18:02:02 +01:00 |
anim.cpp
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various changes
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2017-11-15 19:23:50 +01:00 |
base.cpp
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some device and pipeline fixes
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2018-01-03 18:02:02 +01:00 |
base.err
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mipmap allocation for ps2 rasters
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2017-08-18 19:28:01 +02:00 |
bmp.cpp
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hardcoded gl3 shaders; extended Image; bmp writer
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2016-07-19 18:40:10 +02:00 |
camera.cpp
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added imguizmo; subraster handling etc
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2017-12-31 10:50:49 +01:00 |
clump.cpp
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added imguizmo; subraster handling etc
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2017-12-31 10:50:49 +01:00 |
engine.cpp
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implemented im3d for gl3 and d3d
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2017-08-29 10:12:56 +02:00 |
error.cpp
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implemented basic error system; restructured some files; replaced a few asserts
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2016-06-17 00:06:37 +02:00 |
frame.cpp
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various changes
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2017-11-15 19:23:50 +01:00 |
geometry.cpp
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fixed some bugs
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2017-10-04 22:08:26 +02:00 |
geoplg.cpp
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some work on skeleton; fixed mesh bug
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2017-10-20 22:38:28 +02:00 |
hanim.cpp
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improved engine init and plugin registration
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2017-08-26 20:08:23 +02:00 |
image.cpp
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worked on allocation
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2017-08-26 12:43:33 +02:00 |
light.cpp
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started moving to custom malloc/free
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2017-08-24 15:10:34 +02:00 |
matfx.cpp
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improved engine init and plugin registration
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2017-08-26 20:08:23 +02:00 |
pipeline.cpp
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some device and pipeline fixes
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2018-01-03 18:02:02 +01:00 |
plg.cpp
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raster fixes
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2017-09-16 23:19:54 +02:00 |
prim.cpp
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various changes
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2017-11-15 19:23:50 +01:00 |
render.cpp
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fixed build for linux and ps2
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2017-08-29 14:05:45 +02:00 |
rwanim.h
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got animation, hanim and skinning basically working
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2016-07-11 20:27:21 +02:00 |
rwbase.h
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some device and pipeline fixes
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2018-01-03 18:02:02 +01:00 |
rwengine.h
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implemented im3d for gl3 and d3d
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2017-08-29 10:12:56 +02:00 |
rwerror.h
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worked on engine and d3ddriver
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2017-08-09 11:01:43 +02:00 |
rwobjects.h
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added imguizmo; subraster handling etc
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2017-12-31 10:50:49 +01:00 |
rwpipeline.h
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using proper types
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2017-08-05 01:44:37 +02:00 |
rwplg.h
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raster fixes
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2017-09-16 23:19:54 +02:00 |
rwplugins.h
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starting work on ps2 driver
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2017-08-12 10:50:41 +02:00 |
rwrender.h
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some device and pipeline fixes
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2018-01-03 18:02:02 +01:00 |
rwuserdata.h
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implemented userdata plugin
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2017-08-23 12:21:23 +02:00 |
skin.cpp
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fixed (wdgl) native skin
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2017-10-23 22:42:31 +02:00 |
texture.cpp
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added imguizmo; subraster handling etc
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2017-12-31 10:50:49 +01:00 |
tga.cpp
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worked on allocation
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2017-08-26 12:43:33 +02:00 |
tristrip.cpp
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worked on allocation
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2017-08-26 12:43:33 +02:00 |
userdata.cpp
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fixed build for linux and ps2
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2017-08-29 14:05:45 +02:00 |
uvanim.cpp
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various changes
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2017-11-15 19:23:50 +01:00 |
world.cpp
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started moving to custom malloc/free
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2017-08-24 15:10:34 +02:00 |