librw/src
2018-01-03 18:02:02 +01:00
..
d3d some device and pipeline fixes 2018-01-03 18:02:02 +01:00
gl some device and pipeline fixes 2018-01-03 18:02:02 +01:00
ps2 some device and pipeline fixes 2018-01-03 18:02:02 +01:00
anim.cpp various changes 2017-11-15 19:23:50 +01:00
base.cpp some device and pipeline fixes 2018-01-03 18:02:02 +01:00
base.err mipmap allocation for ps2 rasters 2017-08-18 19:28:01 +02:00
bmp.cpp hardcoded gl3 shaders; extended Image; bmp writer 2016-07-19 18:40:10 +02:00
camera.cpp added imguizmo; subraster handling etc 2017-12-31 10:50:49 +01:00
clump.cpp added imguizmo; subraster handling etc 2017-12-31 10:50:49 +01:00
engine.cpp implemented im3d for gl3 and d3d 2017-08-29 10:12:56 +02:00
error.cpp implemented basic error system; restructured some files; replaced a few asserts 2016-06-17 00:06:37 +02:00
frame.cpp various changes 2017-11-15 19:23:50 +01:00
geometry.cpp fixed some bugs 2017-10-04 22:08:26 +02:00
geoplg.cpp some work on skeleton; fixed mesh bug 2017-10-20 22:38:28 +02:00
hanim.cpp improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
image.cpp worked on allocation 2017-08-26 12:43:33 +02:00
light.cpp started moving to custom malloc/free 2017-08-24 15:10:34 +02:00
matfx.cpp improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
pipeline.cpp some device and pipeline fixes 2018-01-03 18:02:02 +01:00
plg.cpp raster fixes 2017-09-16 23:19:54 +02:00
prim.cpp various changes 2017-11-15 19:23:50 +01:00
render.cpp fixed build for linux and ps2 2017-08-29 14:05:45 +02:00
rwanim.h got animation, hanim and skinning basically working 2016-07-11 20:27:21 +02:00
rwbase.h some device and pipeline fixes 2018-01-03 18:02:02 +01:00
rwengine.h implemented im3d for gl3 and d3d 2017-08-29 10:12:56 +02:00
rwerror.h worked on engine and d3ddriver 2017-08-09 11:01:43 +02:00
rwobjects.h added imguizmo; subraster handling etc 2017-12-31 10:50:49 +01:00
rwpipeline.h using proper types 2017-08-05 01:44:37 +02:00
rwplg.h raster fixes 2017-09-16 23:19:54 +02:00
rwplugins.h starting work on ps2 driver 2017-08-12 10:50:41 +02:00
rwrender.h some device and pipeline fixes 2018-01-03 18:02:02 +01:00
rwuserdata.h implemented userdata plugin 2017-08-23 12:21:23 +02:00
skin.cpp fixed (wdgl) native skin 2017-10-23 22:42:31 +02:00
texture.cpp added imguizmo; subraster handling etc 2017-12-31 10:50:49 +01:00
tga.cpp worked on allocation 2017-08-26 12:43:33 +02:00
tristrip.cpp worked on allocation 2017-08-26 12:43:33 +02:00
userdata.cpp fixed build for linux and ps2 2017-08-29 14:05:45 +02:00
uvanim.cpp various changes 2017-11-15 19:23:50 +01:00
world.cpp started moving to custom malloc/free 2017-08-24 15:10:34 +02:00