* Transferring item does not kick out of transfer menu
* Select simultaneously the item to transfer and the quantity
* eslint fix
* eslint fix
* Reset quantity on scroll
* Documentation
* eslint fix
* Update small Korean locales
* Translate Korean classic story conversation
* Minor translation edit in Korean
3: translate 'not the same back home'
from 'atmosphere of home is not like before'
to 'returning to previous state is impossible'
3_female: now 'home' clearly means their hometown, not only player's house
6, 6_female: simple nuance-of-sentence modification
* Add unthaw to moves that are missing it
* Add unthaw to all damaging fire moves
* Add Status Effect overrides for easier testing
* clean up comments and readd status cure prefaint
* use helper instead of accessing attrs directly
* remove status overrides
Apparently its Meteor forms couldn't be selected if you caught it while it was in its Core form, so the change to this Pokémon specifically had to be reverted. It still immediately transforms back into Meteor form when starting a run, so this change should be harmless.
* Added Perish Body ability
* fix linting issues
* Documentation + Checking if either pokemon has perish song tag
* Fixed typo and improved TriggerMessage
* Added german translation for the descriptions of thunderclap, blazing torque, wicked torque, noxious torque, combat torque and magical torque
* fixed typo in german splash message
---------
Co-authored-by: Frederik Hobein <frederik.hobein@nterra.com>
This was initially intended to correct Minior's Core forms being selectable when they shouldn't have been ( #1594 ), but was expanded to marking all forms that should be selectable as such, even if an evolved Pokémon, just in case.
* Initial Commit
* Update pbinfo_enemy_boss_stats.png
* Move to Separate Key
* Add Separate Mobile Control for Flyout
* Add Setting to Enable/Disable
* Add to the Tutorial
* Change to BUTTON.V
* Add @types/node to the package lock to resolve node_module errors
Devs will need to run npm install --save-dev @types/node on their end as well
* Final Various Fixes
* Add korean locale without translation
* Translate ability,move,pokemon to Korean
* Translate miscellaneous to Korean
* Add Accuracy in the fight ui to Korean
* Apply nature,growth rate lang files to Korean
* Add missed file import to Korean config.ts
* Add font and its license for Korean then Apply it
pokemon-dppt from FontStruction and its license
* Translate any other lang file to Korean
* Cleanup Korean locale files
Indentation for pokemon and starter-select-ui-handler
Make config shoft
* Update Korean translation for the latest commits
ToggleSize dependency e4d3f73d,
+ Align togglesize locale text
Frisk description 6d73500a
Starter select UI 34a4f869, 74ee3329
Add ability triggers locale file 1c56efc8
Zippy Zap description 4e279224
* Implement locale font loading
Revert multiple font usage from style fe7fe845
Dynamic font loading on language changed
* Translate new localization parts to Korean
Return to title become save and quit
menu-ui-handler.ts ac2e7812
Generation text added
starter-select-ui-handler.ts afcffab9
Missing translations for learning move
battles.ts:countdownPoof, learnMoveAnd 44c0d29c
Weather & evolution texts translated
config.ts, weather.ts, menu.ts b8dff030
Added modifier type file for item translate
config.ts, modifier-type.ts b5ae8330, b82b8c31
Egg gatcha machine is now Korean
config.ts, egg.ts 975d1ed5
Add splash message literals to locales
config.ts, splash-messages.ts 8dce9fa2
Trainers are also localized
config.ts, trainers.ts b06190c4, 7f003d46, 364b19df
Double battle trainers appeared
battle.ts:trainerAppearedDouble f1e97f3b
* Small patches to Korean translations
Include generation consistency (learnMovePrompt, eggHatching),
wrong space (learnMoveReplaceQuestion),
missing word (learnMoveNotLearned),
match to modifier-type.ts (ivScannerUseQuestion),
and match to english and else (bossAppeared)
* Apply edits to Korean translation
Re-order config.ts 3f571a36
Fix splash message attribute to fixed config 429e6635
* Corrections and new text for Korean translations
Trainer misstypo correction 0cd305d7
trainer.ts
BerryType localization 25014208
config.ts, berry.ts
IV scanner updated 96af567c
config.ts, battle-message-ui-handler.ts
Melt stat and type into info 3cc9c93
config.ts, modifier-type.ts pokemon-stat.ts -> pokemon-info.ts
* Update Korean locale up to date
Larry and Lance are now unique 93dee06e
Trainer names errors about 'poké' 49adedbc, 13f2cafe
Wrong text edit for maylene
trainers.ts
Egg voucher translation 7216990d
config.ts, voucher.ts
Cleanup starter select ui handler ca1ae4b5, b95a59c0
starter-select-ui-handler.ts
Correct text overflow
tutorial.ts
* Modify loadFont to fit in nonExplicitSupportedLngs
'ko-KR' or 'ko' is loaded browser by browser, in any case font will be loaded.
* Update Korean translations
* Apply updated text
Berry pouch 8b4aa872
modifier-type.ts
Acrobatics 0d614526
move.ts
failedToLoadSaveData 32fadf8c
menu.ts
HoneyGather caeb22c2
ability.ts
* Apply added Text
Plates and Memories f914b8fe
modifier-type.ts
trainerSendOut, moneyWon, partyFull 79af1152
battle.ts
gym_leader_double, champion_double, Double Names aaa95ebe
elite_four_female, champion_female ac2f7755
trainers.ts
* Apply new locale category implement
Biomes de1c2b2b
config.ts, biome.ts
Trainer dialogue ac2f7755, d23d8356
config.ts, dialogue.ts
Statistics 6d2b8ef2
config.ts, game-stats-ui-handler
Info Container fb26b6d5
config.ts, pokemon-info-container.ts
* Recover coding style
include 2-space-indentation
* Add Korean Font
No more license text file
* Add missing config to Korean
* Fix ESLint failure on Korean
* Fix ESLint failure on Korean 2
* Update to Main Localization Changes
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* Add possibility to override foe level
* Override foe level
* Update code styling
* Replace null with 0 as init value
* Replace null with 0 as init value
* Update order of constants
* Implements Magnet Pull and lets Levitate/Flying Pokemon ignore Arena Trap
* using isGrounded() instead of checking for Flying/Levitate
* MR feedback to use condtions for trapping instead of having it in the class
* Making Shadow Tag Pokemon immune to Shadow Tag
* Updated to make sure Tera Stellar Pokemon are checked against their original type as well