Xavion3
9dfd5a1e6e
Implement Soak, Forest's Curse, and Trick-or-Treat
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Updates the UI and type effectiveness to support three types, and makes old moves that change types update the UI.
2024-04-19 13:47:40 -04:00
Temps Ray
e94b17bbf5
Implement getAttackTypeEffectiveness check
2024-04-19 13:11:41 -04:00
Tempoanon
77c584981b
Add Maylene ( #193 )
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* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add Maylene
2024-04-19 12:06:20 -04:00
Flashfyre
bd80281859
Fix various shiny checks for palettes
2024-04-19 11:11:19 -04:00
lucfd
ea9e95c89e
Implemented Payback ( #191 )
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* implemented payback
* refactored payback + now doubles on item usage
2024-04-19 09:36:02 -04:00
lucfd
422eeb5d07
Implemented Stench ( #190 )
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* implemented stench
* cleaned up code
* removed redundant lines
* Implemented Payback
* refactored, increased PostAttackApplyBattlerTagAbAttr robustness
* removed payback code
* Update src/data/ability.ts
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-19 09:33:35 -04:00
EmoUsedHM01
660663cffe
Edited Electro Shot to raise stat before attacking ( #87 )
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* Edited Electro Shot to raise stat before attacking
Should be a fix to issue #85
* Updated ElectroShotChargeAttr
Moved the Sp Atk boost to be inside the ElectroShotChargeAttr function
* Updated ElectroShotChargeAttr to raise SPATK before the move fires
* Updated ElectroShotChargeAttr with comments on process
* Updated formatting
2024-04-19 09:28:44 -04:00
Flashfyre
3f9e7b4839
Working fix to shiny crash issue
2024-04-19 00:58:59 -04:00
Flashfyre
eebe39e1fe
Fix base forms showing as shiny
2024-04-18 23:10:18 -04:00
Flashfyre
c76f8c5e7e
Add tiered shiny variants
2024-04-18 22:52:26 -04:00
Xavion3
0b4963aefc
Block form changing abilities while fused
2024-04-18 18:56:50 -04:00
LaukkaE
d7ee958d29
Fix Sleep Talk bugs
2024-04-18 15:59:34 -04:00
Madmadness65
e07ba5680d
Replace Pikachu's cry with it's classic cry
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Generation 9 gave Pikachu back the electric noise cry, replacing it speaking it's name.
2024-04-18 12:16:49 -05:00
shayebeadling
aae40d2246
Implements infestation ( #184 )
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* Implements infestation
* removes partial
* wrong partial removed, fixed
* appropriate tag location in enum
* moved in battle-anim enum
2024-04-18 11:14:11 -04:00
Xavion3
6b46cd533a
Implement stat resetting moves
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Haze should probably have a custom message so it doesn't list the targets name
2024-04-18 10:53:02 -04:00
Xavion3
453c5644aa
Fix mold breaker + implement neutralising gas
2024-04-18 10:52:31 -04:00
Xavion3
3a64a8390a
Implement Psych Up
2024-04-18 10:51:30 -04:00
Flashfyre
5bd1577667
Change passives to exclude Disguise
2024-04-18 08:54:49 -04:00
NxKarim
94d5eab489
Implemented Disguise (Better this time) and Quick Feet console spam fix ( #174 )
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* Implemented Disguise
Somehow it works.
* Update ability.ts
* Update ability.ts
* Update ability.ts
* whitespace pain
* Form name typo
Co-authored-by: Samuel H <flashfireex@gmail.com>
* Implemented Disguise
Disguise
Merge
Merge
Merge
Merge
Disguise + Merge
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-18 00:09:28 -04:00
serif
8a1641786d
updated numerous Pokemon to BDSP/SV movesets
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Haven't finished - will do the rest hopefully tomorrow
2024-04-17 22:43:50 -04:00
serif
0ddae73bf5
Update Pidgey, Rattata, and Spearow movesets to BDSP
...
Will update others later
2024-04-17 16:00:35 -04:00
Flashfyre
6f3887a2eb
Remove unintended negative from fusion compatibility filter
2024-04-17 15:58:13 -04:00
Flashfyre
d210e3878e
Disable menu temporarily on receiving a voucher
2024-04-17 15:56:29 -04:00
Madmadness65
be7a0d9ca6
Minor change to Shaymin's egg moves
2024-04-17 11:29:52 -05:00
Madmadness65
55cce8ce0d
Update Gen 4 egg moves
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This time they have been thoroughly looked over before being submitted.
2024-04-17 10:47:41 -05:00
Tempoanon
cf2bd4d3da
Implement Charge and more abilities ( #163 )
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* Implement Rivalry
* Implement Quick Feet, Liquid Voice, and Normalize
* Forgot paralysis is half speed instead of a quarter
* Remove log statements
* Fix minor edge case in rivalry for gendered vs genderless
* Add wind abilities and charge
* Implement Charge and more abilities
* Add i18n support and Beedrill fury cutter
* Fix merge conflict in taunt
* More English strings removed
2024-04-17 01:09:15 -04:00
Robert Antonius
db92663daa
Fixed switch out attacks trigger contact for the replacement pokemon
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Changed force switch out attribute to be applied after the move is done.
Additionally manually typed switch out attacks to be non baton pass moves.
2024-04-17 01:07:50 -04:00
Madmadness65
5d1cd97411
Add G-Max move strings to the move locale file
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Also a minor fix to decapitalize Mud and Water Sport's fade out messages.
2024-04-17 00:01:28 -05:00
Flashfyre
b116828b07
Convert biome select UI handler to option select
2024-04-16 15:58:02 -04:00
Flashfyre
dfe320e712
Minor changes to biome paths
2024-04-16 15:22:19 -04:00
Flashfyre
61e1f2da15
Fix compile errors
2024-04-16 15:09:13 -04:00
lucfd
24408edfdc
Implemented Burn Up & Double Shock ( #161 )
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* Implemented barrier-breaking moves
* removed (P) from move names
* refactored to support defog
* Implements Burn Up & Double Shock
* Removed code irrelevant to current PR
2024-04-16 15:07:38 -04:00
shayebeadling
396f1bafd8
Fail conditions are working properly, can now handle sleep as well in edge case ( #160 )
2024-04-16 14:34:57 -04:00
Ishan Patel
1f9834d1f6
Fixed when roost removes flying type ( #148 )
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* Initial push with roost fix
* Roost fix
* Added GROUNDED to Levitate
* Cleaned up GROUNDED code
2024-04-16 14:31:30 -04:00
Miguel S
7bc147166e
i18n for Pokemon moves ( #155 )
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* i18n for moves
* Remove extra comma from merge
* Fixed some missing moves description
* Infer move i18n keys
---------
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-16 14:29:32 -04:00
shayebeadlingkl
cfd30f16b2
Implements psycho shift
2024-04-16 13:15:00 -04:00
Flashfyre
986e907894
Don't show intro video on mobile
2024-04-16 10:59:15 -04:00
Madmadness65
5058bcf717
Adjust Cosmoem's evolution conditions
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It no longer needs a specific biome in order to evolve, just time of day (It was wrong anyways, evolving in all biomes *except* Space).
2024-04-16 00:02:16 -05:00
shayebeadling
95aa78487f
Present implementation, adds a 0 dmg override for 0 power moves. ( #152 )
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* Implements present, adds an override in the dmg calc to make 0 power moves do 0 dmg
* present doesn't make contact
* removes console log
* only === 0
2024-04-16 00:41:15 -04:00
Flashfyre
ec4c395e87
Add more biome weather
2024-04-15 17:45:52 -04:00
prateau
c1b60afacd
Add snow climate animation
2024-04-15 17:45:52 -04:00
prateau
509954995c
update moves and abilities that takes effect in snow
2024-04-15 17:45:52 -04:00
prateau
0196cf8310
Add snow as a weather
2024-04-15 17:45:52 -04:00
Matthew Ross
c978fad286
Smack down should hit target charging fly
2024-04-15 16:24:57 -04:00
damocleas
a0fd462b5c
Nature Power move change for Town Metropolis and Plains ( #147 )
2024-04-15 16:23:44 -04:00
LaukkaE
e15b810f6a
Prevent crash with trace
2024-04-15 16:08:54 -04:00
Matt Ross
af4e9ff66e
Additional moves should hit fly, dig, dive ( #143 )
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* whirlwind should hit pokemon charging fly
* Thunder should hit flying
* magnitude and fissure should hit dig
* Add battle tag for underwater (dive), allow surf/whirlpool to hit diving
* reorder underwater in enums to match battler-tags order
* hurricane and thousand arrows should hit fly
2024-04-15 15:49:10 -04:00
damocleas
3a1ebc9815
Nature Power move for all biomes
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Unique Nature Power move for all biomes, no overlap with terrains
2024-04-15 15:21:50 -04:00
LaukkaE
2a5351e2f6
impl Priority immunity abilities ( #137 )
2024-04-15 12:48:33 -04:00
serif
39eed2a275
Update move.ts
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adds the rest of the biomes
2024-04-15 12:21:13 -04:00