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0c521bbe08
* Full implementation of freeze-dry including edge cases such as Normalize and Electrify plus tests * Update comments * renamed WaterSuperEffectTypeMultiplierAttr to FreezeDryAttr * Added test case for freeze dry during inverse battles * cleaned up code making it more general * Added some more documentation * implementing reviewed changes * used getMoveType() instead of move.type * added additional test cases to freeze dry * Revert "used getMoveType() instead of move.type" This reverts commit 03445dfab4db52b0dddbe7abf7d4b4dfa8b9c583. * added reviewed changes without changing public/locales --------- Co-authored-by: ga27lok <geeil.han@tum.de>