aap
|
5dff69431e
|
got animation, hanim and skinning basically working
|
2016-07-11 20:27:21 +02:00 |
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aap
|
bd06c54c57
|
worked on camera
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2016-07-06 11:44:59 +02:00 |
|
aap
|
dd901ebfa3
|
more work on initialization
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2016-06-25 23:14:18 +02:00 |
|
aap
|
a906d58bcb
|
redid the plugin system; some engine init stuff
|
2016-06-25 17:58:52 +02:00 |
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aap
|
e3fa1fcc7f
|
moved gl3 code here; added files i forgot last time
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2016-06-24 15:24:58 +02:00 |
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aap
|
b7d0b04380
|
added very basic World
|
2016-06-23 16:39:34 +02:00 |
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aap
|
3271713d16
|
some renaming, frame synching, camera update
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2016-06-21 23:16:09 +02:00 |
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aap
|
6e71e34933
|
implemented basic error system; restructured some files; replaced a few asserts
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2016-06-17 00:06:37 +02:00 |
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aap
|
416ee91bb7
|
more tidying up
|
2016-06-16 15:37:35 +02:00 |
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aap
|
30114667ed
|
started tidying up
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2016-06-16 14:10:46 +02:00 |
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aap
|
cb40fd1555
|
implemented a case insensitive strncmp
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2016-02-25 00:30:26 +01:00 |
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aap
|
91291709d8
|
quat->mat
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2016-02-18 18:23:38 +01:00 |
|
aap
|
7be2e634fe
|
added sphere struct; implemented texture read and find callbacks
|
2016-02-18 14:29:04 +01:00 |
|
aap
|
abe10e7623
|
some matrix stuff for quiret (untested)
|
2016-02-17 14:26:49 +01:00 |
|
aap
|
5b3370b479
|
minor matrix stuff
|
2016-02-16 08:40:19 +01:00 |
|
aap
|
290117e9be
|
changed math functions again
|
2016-02-15 10:48:27 +01:00 |
|
aap
|
e1613108cf
|
implemented some math classes
|
2016-02-14 23:58:11 +01:00 |
|
aap
|
cc77487fc0
|
implemented projection in Camera
|
2016-02-14 20:56:05 +01:00 |
|
aap
|
0e0cc1156c
|
worked on rendering and frame ltm synching
|
2016-02-13 00:52:32 +01:00 |
|
aap
|
6d56a23dd1
|
small fixes
|
2016-01-26 13:53:08 +01:00 |
|
aap
|
d20a6c3d04
|
some changes
|
2016-01-24 01:42:51 +01:00 |
|
aap
|
fab7f20c6d
|
implemented basic PS2 rasters - no mipmaps yet
|
2016-01-03 19:45:51 +01:00 |
|
aap
|
90b2d98b97
|
fixed more bugs and implemented better lcs conversion
|
2015-12-20 01:04:31 +01:00 |
|
aap
|
3c0df895f1
|
fixed bug with texture allocation
|
2015-09-19 19:28:23 +02:00 |
|
aap
|
c7fa3b3b8c
|
implemented R* pipeline plugin, 2dfx and collision as placehoders, uvanim (no interpolation yet)
|
2015-09-09 23:26:16 +02:00 |
|
aap
|
c99e045e8d
|
implemented xbox extra normals plugin
|
2015-08-17 10:24:24 +02:00 |
|
aap
|
d04e97fb47
|
implemented xbox native geometry and skin
|
2015-08-15 23:22:51 +02:00 |
|
aap
|
6f8dccd095
|
small change to library id stamp
|
2015-08-11 23:40:57 +02:00 |
|
aap
|
e9f638db05
|
started work on (ps2) pipelines
|
2015-07-11 23:48:11 +02:00 |
|
aap
|
c6589f55de
|
texture mapping in ps2 test
|
2015-06-18 23:05:37 +02:00 |
|
aap
|
df419c63ef
|
small change
|
2015-06-17 21:51:33 +02:00 |
|
aap
|
c0d9ecdf3f
|
clean up; gl test compiles under freebsd (but see makefile)
|
2015-06-10 22:52:59 +02:00 |
|
Angelo Papenhoff
|
ad21deaf0f
|
Replaced C++ streams in tga functions. ps2 test builds again.
|
2015-01-26 10:15:26 +01:00 |
|
Angelo Papenhoff
|
d55e9ea43b
|
Changed naming convention and clean up somewhat. ps2 test no longer links :(
|
2015-01-25 22:27:03 +01:00 |
|
Angelo Papenhoff
|
c0fab82c52
|
Implemented HAnim plugin.
|
2015-01-17 15:15:03 +01:00 |
|
Angelo Papenhoff
|
e1bb20c800
|
Implemented MatFX.
|
2015-01-09 20:17:32 +01:00 |
|
Angelo Papenhoff
|
e373b47041
|
Implemented generic and most of PS2 skin plugin.
|
2015-01-07 23:06:44 +01:00 |
|
Angelo Papenhoff
|
811c045326
|
Implemented Extra vertex colors and (crippled) ADC plugin.
|
2015-01-06 23:17:05 +01:00 |
|
Angelo Papenhoff
|
cbc31bdb25
|
Implemented rudimentary StreamMemory.
|
2014-12-30 17:39:39 +01:00 |
|
Angelo Papenhoff
|
fd017a69ef
|
Added experimental PS2 target. Implemented a Stream class.
|
2014-12-27 23:18:10 +01:00 |
|
Angelo Papenhoff
|
7b4dd3a5ac
|
Implemented Breakable model and fixed bug in Extension stream read.
|
2014-12-24 23:52:03 +01:00 |
|
Angelo Papenhoff
|
179e521f91
|
Organized the project properly.
|
2014-12-23 15:59:14 +01:00 |
|