108 Commits

Author SHA1 Message Date
Sergeanur
497199275e Add multi sampling support 2020-11-27 21:08:52 +02:00
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e8990d5b3d change to engine init; little fix 2020-11-25 22:47:26 +01:00
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d9def88c46 fix for gl backend 2020-11-18 11:13:42 +01:00
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4ac67e5df8 made GLES runtime option; also broke opengl txd format again 2020-11-18 10:02:14 +01:00
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cea326a4ce runtime caps for opengl 2020-11-17 15:05:47 +01:00
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7e80d45cdb lots of changes to rasters; mostly mipmap support and DXT conversion 2020-11-11 09:34:36 +01:00
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3e2080ad56 DXT support for gl3. txd format changed!! 2020-11-07 12:52:31 +01:00
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8cc8fc9f2a remove test code 2020-11-04 18:45:01 +01:00
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5ef54dcb78 stencil clear 2020-11-04 16:21:24 +01:00
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5e5a624681 subraster rendering on gl 2020-10-25 11:10:14 +01:00
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ee2a32e142 fbo fix 2020-10-24 22:50:52 +02:00
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edc77742c5 fix scoping issue 2020-10-05 20:55:35 +02:00
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77b7229356 fix skin pipe rendering 2020-08-24 22:11:37 +02:00
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fbb2d35fc4 fix gl blend bug 2020-08-19 20:47:59 +02:00
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93c246b6b1 render pipe fixes 2020-08-18 11:03:07 +02:00
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2568e77fac changed pipe new to explicit create 2020-08-14 13:54:48 +02:00
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5e299fb12e gl optimization and im2d shader override 2020-08-11 18:41:13 +02:00
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e21cf250a2 little fixes 2020-08-10 13:35:50 +02:00
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b1507e5099 custom rendertarget support for gl 2020-08-10 13:31:33 +02:00
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26a5502ee1 fixed gl2 shader 2020-08-03 19:16:23 +02:00
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b8751a03c3 little fix for gles 2020-08-01 08:16:14 +02:00
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162c2d2035 fixed some rasters (again) 2020-07-29 22:43:03 +02:00
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aa627a8f2c some im2d 2020-07-28 15:19:15 +02:00
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4883b03f2b image masks and raster fixes 2020-07-22 13:56:03 +02:00
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8b07204abb fixed allocation 2020-06-06 11:26:49 +02:00
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2b797aeca1 fb alpha emulation for matfx 2020-05-27 10:26:28 +02:00
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3971dda001 fixed matfx matrix 2020-05-15 13:34:19 +02:00
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d541301588 tried VAOs, didnt help 2020-05-15 10:55:01 +02:00
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90ce0f90be some more state caching for gl3 2020-05-15 00:00:13 +02:00
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3b385c44ae no f on glsl floats 2020-05-14 12:25:06 +02:00
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2d6ca32102 made gl3 UBOs optional; also tried other snake oil 2020-05-14 11:54:20 +02:00
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57634dc46d lights for gles2 2020-05-14 00:07:34 +02:00
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0fec15b06b forgot half the files 2020-05-13 20:48:14 +02:00
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6c7d811096 some more GLES hackage 2020-05-13 20:46:27 +02:00
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582d202ce5 x 2020-05-12 21:37:45 +02:00
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2233b12daa some gles3 code 2020-05-12 21:34:58 +02:00
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bdbc92d86e cough 2020-05-06 09:42:07 +02:00
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40eae78e79 added im3d transform flags 2020-05-06 09:22:29 +02:00
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b3ad490d1b implemented vsynch for d3d9 and glfw 2020-05-02 10:08:19 +02:00
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e4b4bf9d16 made (most of) streaming work on big endian 2020-05-01 08:42:56 +02:00
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9a57633953 switched all c++ includes to c 2020-04-30 17:54:38 +02:00
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d732817759 little fix for glfw 2020-04-30 10:17:00 +02:00
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86660a3ff3 fixed gl3 matfx 2020-04-29 21:31:29 +02:00
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a312007893 implemented GS alpha test emu for gl3 2020-04-28 14:09:26 +02:00
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438397f411 silly me 2020-04-28 13:40:36 +02:00
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4f118dcd97 some work on gl3 2020-04-28 12:44:28 +02:00
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eb71ca25d0 started working on gl3 rasters 2020-04-27 20:51:35 +02:00
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4db08e15e8 fixed tex addressing bug 2020-04-26 23:51:27 +02:00
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0c940480f0 changed camtex format 2020-04-26 21:51:33 +02:00
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bae891fdd9 gl zbuffer silliness 2020-04-26 21:20:51 +02:00