Commit Graph

331 Commits

Author SHA1 Message Date
aap
661feeabf4 and another one... 2020-05-07 12:37:32 +02:00
aap
3398ec6a16 just a const 2020-05-07 12:35:28 +02:00
aap
4e97f4f862 little fix for d3d rasters 2020-05-06 23:09:56 +02:00
aap
bdbc92d86e cough 2020-05-06 09:42:07 +02:00
aap
40eae78e79 added im3d transform flags 2020-05-06 09:22:29 +02:00
aap
b3ad490d1b implemented vsynch for d3d9 and glfw 2020-05-02 10:08:19 +02:00
aap
3704fe8a9f fixed appveyor build 2020-05-01 21:31:07 +02:00
aap
02921ff848 implemented image format registry 2020-05-01 21:02:37 +02:00
aap
fd191856c4 fixed tga headers 2020-05-01 19:23:27 +02:00
aap
dfedaee353 little fix for d3d 2020-05-01 14:20:02 +02:00
aap
e4b4bf9d16 made (most of) streaming work on big endian 2020-05-01 08:42:56 +02:00
aap
3010dad0cc forgot a file 2020-04-30 19:36:12 +02:00
aap
9a57633953 switched all c++ includes to c 2020-04-30 17:54:38 +02:00
aap
d732817759 little fix for glfw 2020-04-30 10:17:00 +02:00
aap
86660a3ff3 fixed gl3 matfx 2020-04-29 21:31:29 +02:00
aap
c39759f83c little fix to premakefile 2020-04-28 17:24:26 +02:00
aap
a312007893 implemented GS alpha test emu for gl3 2020-04-28 14:09:26 +02:00
aap
438397f411 silly me 2020-04-28 13:40:36 +02:00
aap
4f118dcd97 some work on gl3 2020-04-28 12:44:28 +02:00
aap
eb71ca25d0 started working on gl3 rasters 2020-04-27 20:51:35 +02:00
aap
4db08e15e8 fixed tex addressing bug 2020-04-26 23:51:27 +02:00
aap
8134abb653
Merge pull request #29 from ShFil119/patch-1
Make ps2 build optional
2020-04-26 22:41:34 +02:00
shfil
00ac0ac149
Make ps2 optional 2020-04-26 22:38:00 +02:00
aap
0c940480f0 changed camtex format 2020-04-26 21:51:33 +02:00
aap
bae891fdd9 gl zbuffer silliness 2020-04-26 21:20:51 +02:00
aap
09b0b36e7d fixes for gl3 2020-04-26 20:14:52 +02:00
aap
43190a51f7 removed ugly imag/real from quat again 2020-04-25 15:55:38 +02:00
aap
d8d13d4429 added GS alpha test emulation 2020-04-25 12:16:04 +02:00
aap
5ffbde3890 simplified d3d shaders now that we always have prelight declared 2020-04-25 10:07:37 +02:00
aap
1371a421e5 fixing the fix 2020-04-25 10:05:16 +02:00
aap
13307f0a27
Merge pull request #28 from ShFil119/master
Fix sdl and linux build
2020-04-25 00:45:51 +02:00
aap
c4ffa3622a fixed more leaks 2020-04-25 00:37:49 +02:00
aap
7fdb483d4e nicer memory leak diagnostics 2020-04-24 22:58:35 +02:00
aap
0ddce08c94 fixed a memory leak 2020-04-24 22:00:23 +02:00
aap
a0a3b077fd implemented some memory management 2020-04-24 21:09:28 +02:00
aap
5a16d845aa d3d9 improvements 2020-04-24 19:06:11 +02:00
Filip Gawin
e3227f5558 Fix sdl and linux build 2020-04-24 18:43:15 +02:00
aap
374f951d7c fixes for RW compatibility 2020-04-23 22:18:53 +02:00
aap
752fceb1e3 fixed matfx; forgot skin file 2020-04-21 13:38:43 +02:00
aap
a2b79a71aa implemented d3d9 skin pipe 2020-04-21 01:26:33 +02:00
aap
d0d34f7327 more silly bugs 2020-04-20 20:37:59 +02:00
aap
75aeb30b79 some bad copy&paste bug 2020-04-20 20:25:53 +02:00
aap
5fa0e17986 forgot to upload compiled shaders 2020-04-20 20:16:53 +02:00
aap
808290e73e implemented shader fog 2020-04-20 19:18:28 +02:00
aap
8b677c4dd7 implemented d3d9 matfx env map 2020-04-20 15:42:07 +02:00
aap
e012918cd3 implemented shader default and immediate pipeline for d3d9 2020-04-20 11:51:34 +02:00
aap
4541fe86f7 fix 2020-04-19 15:29:11 +02:00
aap
f47bd33a6a implemented generic lighting callback 2020-04-19 13:00:35 +02:00
aap
a7de23b47e implemented charset 2020-04-19 09:59:51 +02:00
aap
e6c7d910ff implemented some more World stuff 2020-04-18 20:30:22 +02:00