aap
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6e71e34933
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implemented basic error system; restructured some files; replaced a few asserts
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2016-06-17 00:06:37 +02:00 |
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aap
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416ee91bb7
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more tidying up
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2016-06-16 15:37:35 +02:00 |
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aap
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7a4fcce861
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Merge branch 'master' of github.com:aap/librw
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2016-06-16 14:12:51 +02:00 |
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aap
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30114667ed
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started tidying up
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2016-06-16 14:10:46 +02:00 |
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aap
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6826652b58
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committing old changes
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2016-06-14 23:07:16 +02:00 |
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aap
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a6a7b0e89c
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some work on ps2 pipelines, d3d rasters
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2016-02-23 10:07:04 +01:00 |
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aap
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9bc57a0641
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atomic world bounding sphere
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2016-02-18 14:56:10 +01:00 |
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aap
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7be2e634fe
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added sphere struct; implemented texture read and find callbacks
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2016-02-18 14:29:04 +01:00 |
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aap
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5b3370b479
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minor matrix stuff
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2016-02-16 08:40:19 +01:00 |
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aap
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cc77487fc0
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implemented projection in Camera
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2016-02-14 20:56:05 +01:00 |
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aap
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0e0cc1156c
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worked on rendering and frame ltm synching
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2016-02-13 00:52:32 +01:00 |
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aap
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ef58d76bc0
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various changes
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2016-02-06 18:11:31 +01:00 |
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aap
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6d56a23dd1
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small fixes
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2016-01-26 13:53:08 +01:00 |
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aap
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d20a6c3d04
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some changes
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2016-01-24 01:42:51 +01:00 |
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aap
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56e48f4d76
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improved uv animation code
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2016-01-14 23:49:00 +01:00 |
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aap
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da0417571d
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implemented cameras for streaming
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2016-01-13 08:58:15 +01:00 |
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aap
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02c809625a
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implemented many create/clone/destroy functions
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2016-01-12 00:38:36 +01:00 |
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aap
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15872ba211
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reworked the structs and got rid of c++ ctors/dtors
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2016-01-11 18:22:59 +01:00 |
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aap
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efd41771a0
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started implementing linked lists
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2016-01-11 11:23:26 +01:00 |
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aap
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0aadf8c3c9
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made most things build on linux again
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2016-01-10 20:10:53 +01:00 |
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aap
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79c89ebbba
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moved iOS dff converter to rsltest
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2016-01-10 18:18:03 +01:00 |
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aap
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a42bfb90ac
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implemented leeds dff stream read
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2016-01-09 22:01:21 +01:00 |
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aap
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37e1e239f9
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unconvert ADC implemented
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2015-12-20 13:05:32 +01:00 |
|
aap
|
83d1420dd1
|
more (or rather fewer) lcs fixes
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2015-12-20 10:38:27 +01:00 |
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aap
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90b2d98b97
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fixed more bugs and implemented better lcs conversion
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2015-12-20 01:04:31 +01:00 |
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aap
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b7ec874b25
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more fixes
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2015-12-19 17:05:39 +01:00 |
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aap
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9f9c36a4ef
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started work on LCS dffs
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2015-12-18 01:10:42 +01:00 |
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aap
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32dfcf0fd2
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implemented PDS plugin and uninstancing in SA pipes
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2015-12-16 20:25:22 +01:00 |
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aap
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305f93f738
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implemented ps2 uninstance
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2015-12-14 18:52:50 +01:00 |
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aap
|
3c0df895f1
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fixed bug with texture allocation
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2015-09-19 19:28:23 +02:00 |
|
aap
|
ee96da332f
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added palette support
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2015-09-17 10:44:07 +02:00 |
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aap
|
926b0a639a
|
implemented basic read/write of xbox textures
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2015-09-15 08:29:57 +02:00 |
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aap
|
b39d9d2b89
|
implemented txd read/write and basic d3d8 native textures
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2015-09-13 20:23:22 +02:00 |
|
aap
|
2671141370
|
implemented uv animations and some other stuff
|
2015-09-11 12:32:06 +02:00 |
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aap
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c7fa3b3b8c
|
implemented R* pipeline plugin, 2dfx and collision as placehoders, uvanim (no interpolation yet)
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2015-09-09 23:26:16 +02:00 |
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aap
|
e330cd1743
|
implemented d3d8 uninstance
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2015-09-07 23:00:28 +02:00 |
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aap
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0f135f2de6
|
refactored skin plugin a bit; wrote xbox skin instance callback
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2015-09-07 10:22:54 +02:00 |
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aap
|
d04e97fb47
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implemented xbox native geometry and skin
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2015-08-15 23:22:51 +02:00 |
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aap
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c620ad8692
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uninstacing OpenGL geometry
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2015-08-11 20:57:43 +02:00 |
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aap
|
970786828d
|
improved pipeline system
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2015-08-03 18:30:10 +02:00 |
|
aap
|
db00759b8c
|
further work on ps2 pipelines
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2015-08-02 19:31:01 +02:00 |
|
aap
|
e9f638db05
|
started work on (ps2) pipelines
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2015-07-11 23:48:11 +02:00 |
|
Angelo Papenhoff
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d55e9ea43b
|
Changed naming convention and clean up somewhat. ps2 test no longer links :(
|
2015-01-25 22:27:03 +01:00 |
|
Angelo Papenhoff
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62c6fe006e
|
Implemented basic TexDictionary.
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2015-01-20 19:22:57 +01:00 |
|
Angelo Papenhoff
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0d6216554c
|
Started implementing Rasters. OpenGL test has textures now.
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2015-01-20 14:48:18 +01:00 |
|
Angelo Papenhoff
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c0fab82c52
|
Implemented HAnim plugin.
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2015-01-17 15:15:03 +01:00 |
|
Angelo Papenhoff
|
8e181bcae3
|
Added *very* simple frame transformation.
|
2015-01-12 17:42:44 +01:00 |
|
Angelo Papenhoff
|
2ff25d928e
|
Implemented Rights to render.
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2015-01-10 22:13:27 +01:00 |
|
Angelo Papenhoff
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e1bb20c800
|
Implemented MatFX.
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2015-01-09 20:17:32 +01:00 |
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Angelo Papenhoff
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e373b47041
|
Implemented generic and most of PS2 skin plugin.
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2015-01-07 23:06:44 +01:00 |
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