115 Commits

Author SHA1 Message Date
aap
a7de23b47e implemented charset 2020-04-19 09:59:51 +02:00
aap
59cedaa793 implemented raster from image stuff for gl3 and ps2 (not tested) 2020-04-18 11:19:22 +02:00
aap
49c218b3a7 removed alpha channel from d3d cam textures 2020-04-18 09:47:19 +02:00
aap
d38ebcd64f little fix 2020-04-17 23:46:03 +02:00
aap
4893889621 reworked raster from image conversion, only d3d for now 2020-04-17 21:44:32 +02:00
aap
206547b404 fixes to d3d; implemented some allocation counters 2020-04-17 14:57:30 +02:00
aap
7bd6d4649e fixed handling of lost d3d device 2020-04-16 23:09:47 +02:00
aap
ba7070f6e8 fixed hanim a bit 2020-04-16 20:10:45 +02:00
aap
7cea137baf fixed ztest on d3d9; texture refcounting in matfx 2020-04-16 18:40:11 +02:00
aap
eb49dd007c little work on gl3 rasters 2020-04-16 17:46:42 +02:00
aap
f1c9112f27 implemented reinstancing for d3d9 2020-04-16 12:53:25 +02:00
aap
47fcb3001a worked on raters; fixed a few issues 2020-04-16 09:10:11 +02:00
aap
60450ec6f7 implemented BMP reader 2020-04-15 14:00:34 +02:00
aap
2d345499d2 subsystems and videomodes implemented (except SDL2); smaller fixes too 2020-04-15 10:14:06 +02:00
aap
5685e6109e work on rasters 2019-08-07 22:37:43 +02:00
Cameron Cawley
f2891e006b Fix additional MinGW warnings 2019-01-10 16:12:05 +00:00
aap
0b968c9866 Merge branch 'master' of github.com:aap/librw 2018-12-17 21:24:11 +01:00
aap
c62c1464d7 fixed sky mipmap stream write; experimented with software pipeline 2018-12-17 21:23:41 +01:00
Anonymous Maarten
b38cbc7961 fix 'comma at end of enumerator list [-Wpedantic]' 2018-07-13 02:08:52 +02:00
Anonymous Maarten
3edb391f9c fix file modes 2018-07-11 16:29:49 +02:00
aap
b1c3c1dca8 some bug fixes 2018-07-04 19:21:34 +02:00
aap
2cffb3f494 implemented texture raster renderstates 2018-07-02 07:01:34 +02:00
aap
e6d01b1159 fixed view matrix; im2d UV 2018-06-14 23:17:55 +02:00
aap
5cdc0499c5 fixed d3d state cache 2018-06-14 15:20:45 +02:00
aap
9fc46eac37 added some consts :( 2018-05-24 00:53:50 +02:00
aap
dbb131d92b fixed d3d9 rendering 2018-01-13 18:45:35 +01:00
aap
5fe9ca91e8 d3d9: code to emulate ps2 alpha test 2018-01-09 23:09:26 +01:00
aap
0c5295fe10 d3d: camera textures 2018-01-08 12:55:15 +01:00
aap
9b56671186 xbox raster to image 2018-01-05 16:53:16 +01:00
aap
1872c235ab some device and pipeline fixes 2018-01-03 18:02:02 +01:00
aap
ddca04fdc2 added imguizmo; subraster handling etc 2017-12-31 10:50:49 +01:00
aap
578c5f81fb implemented dear imgui for librw 2017-12-30 11:43:17 +01:00
aap
d522a47120 various changes 2017-11-15 19:23:50 +01:00
aap
9609a91848 fixed bug in im3d; worked on resizing windows 2017-10-21 22:21:36 +02:00
aap
7273afb9a3 some work on skeleton; fixed mesh bug 2017-10-20 22:38:28 +02:00
aap
017e86053a raster fixes 2017-09-16 23:19:54 +02:00
aap
239a4eb4bc fixed build for linux and ps2 2017-08-29 14:05:45 +02:00
aap
d00ab2f526 implemented im3d for gl3 and d3d 2017-08-29 10:12:56 +02:00
aap
c53d29b1cf implemented im2d for d3d, fun little software T&L renderer 2017-08-27 17:13:10 +02:00
aap
ea48c140c1 improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
aap
45b48b8f4e worked on allocation 2017-08-26 12:43:33 +02:00
aap
8fc446f13b fixed handling of NATIVE flag 2017-08-21 23:15:31 +02:00
aap
aec8c202c6 starting work on ps2 driver 2017-08-12 10:50:41 +02:00
aap
70739e354e worked on engine and d3ddriver 2017-08-09 11:01:43 +02:00
aap
4653f7e81e using proper types 2017-08-05 01:44:37 +02:00
aap
36c01a4c70 implemented matrix flags 2017-08-04 19:54:03 +02:00
Martin Turski
ed86df0675 added NOMINMAX macro-def to exclude min and max definitions of the Windows.h header 2017-07-21 00:07:42 +02:00
aap
12e998800e fixed build for ps2 2017-07-12 10:10:57 +02:00
aap
e3c1f30856 implemented MaterialList struct 2017-03-16 11:42:59 +01:00
aap
c2780d56e9 added correction of face winding in tristrips 2017-03-09 11:45:26 +01:00