115 Commits

Author SHA1 Message Date
Martin Turski
c65708ff2e - improved project file structure
- added common IDE generated files to .gitignore so they do not pop up in commit dialogs anymore
- fixed some warnings in code files
2016-10-22 12:17:05 +02:00
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0b5498c060 texture changes 2016-07-21 08:59:06 +02:00
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069c66b699 implemented DXT decompression 2016-07-19 23:37:37 +02:00
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69356264d7 hardcoded gl3 shaders; extended Image; bmp writer 2016-07-19 18:40:10 +02:00
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40fc1e24fc rasters 2016-07-15 11:55:52 +02:00
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5dff69431e got animation, hanim and skinning basically working 2016-07-11 20:27:21 +02:00
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f4f4c088ff skin split streaming 2016-07-09 12:24:26 +02:00
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bd06c54c57 worked on camera 2016-07-06 11:44:59 +02:00
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dcbbdfe6b2 implemented fog for gl3 2016-07-05 18:22:22 +02:00
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abe0bba5af worked on platform drivers 2016-07-05 11:36:43 +02:00
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ad1ea4ca53 implemented matfx and cleaned up some whitespace 2016-06-29 12:53:02 +02:00
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d3cff5c06c revised initialization again and restructured code for that 2016-06-27 21:59:35 +02:00
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dd901ebfa3 more work on initialization 2016-06-25 23:14:18 +02:00
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a906d58bcb redid the plugin system; some engine init stuff 2016-06-25 17:58:52 +02:00
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e3fa1fcc7f moved gl3 code here; added files i forgot last time 2016-06-24 15:24:58 +02:00