40 Commits

Author SHA1 Message Date
aap
ad1ea4ca53 implemented matfx and cleaned up some whitespace 2016-06-29 12:53:02 +02:00
aap
a906d58bcb redid the plugin system; some engine init stuff 2016-06-25 17:58:52 +02:00
aap
634a96be07 more error handling 2016-06-17 16:20:02 +02:00
aap
1bb17b3094 worked on error handling 2016-06-17 13:29:49 +02:00
aap
6e71e34933 implemented basic error system; restructured some files; replaced a few asserts 2016-06-17 00:06:37 +02:00
aap
30114667ed started tidying up 2016-06-16 14:10:46 +02:00
aap
0c77e505f0 implemented some render state caching for d3d 2016-02-27 13:35:20 +01:00
aap
a6a7b0e89c some work on ps2 pipelines, d3d rasters 2016-02-23 10:07:04 +01:00
aap
7be2e634fe added sphere struct; implemented texture read and find callbacks 2016-02-18 14:29:04 +01:00
aap
ef58d76bc0 various changes 2016-02-06 18:11:31 +01:00
aap
d20a6c3d04 some changes 2016-01-24 01:42:51 +01:00
aap
da0417571d implemented cameras for streaming 2016-01-13 08:58:15 +01:00
aap
15872ba211 reworked the structs and got rid of c++ ctors/dtors 2016-01-11 18:22:59 +01:00
aap
efd41771a0 started implementing linked lists 2016-01-11 11:23:26 +01:00
aap
79c89ebbba moved iOS dff converter to rsltest 2016-01-10 18:18:03 +01:00
aap
a42bfb90ac implemented leeds dff stream read 2016-01-09 22:01:21 +01:00
aap
37e1e239f9 unconvert ADC implemented 2015-12-20 13:05:32 +01:00
aap
b7ec874b25 more fixes 2015-12-19 17:05:39 +01:00
aap
39711c0a32 almost-working lcs conversion 2015-12-18 17:34:12 +01:00
aap
32dfcf0fd2 implemented PDS plugin and uninstancing in SA pipes 2015-12-16 20:25:22 +01:00
aap
3c0df895f1 fixed bug with texture allocation 2015-09-19 19:28:23 +02:00
aap
e330cd1743 implemented d3d8 uninstance 2015-09-07 23:00:28 +02:00
aap
3698d97c50 support for < 0x30400 dffs 2015-08-16 23:23:41 +02:00
aap
3639ada1c3 read/write ADC data, cant convert yet 2015-08-16 16:44:59 +02:00
aap
c620ad8692 uninstacing OpenGL geometry 2015-08-11 20:57:43 +02:00
aap
4d461dbfbd worked on ps2 pipelines 2015-08-01 23:03:10 +02:00
aap
e9f638db05 started work on (ps2) pipelines 2015-07-11 23:48:11 +02:00
aap
c6589f55de texture mapping in ps2 test 2015-06-18 23:05:37 +02:00
aap
c0d9ecdf3f clean up; gl test compiles under freebsd (but see makefile) 2015-06-10 22:52:59 +02:00
Angelo Papenhoff
d55e9ea43b Changed naming convention and clean up somewhat. ps2 test no longer links :( 2015-01-25 22:27:03 +01:00
Angelo Papenhoff
62c6fe006e Implemented basic TexDictionary. 2015-01-20 19:22:57 +01:00
Angelo Papenhoff
0d6216554c Started implementing Rasters. OpenGL test has textures now. 2015-01-20 14:48:18 +01:00
Angelo Papenhoff
2ff25d928e Implemented Rights to render. 2015-01-10 22:13:27 +01:00
Angelo Papenhoff
e1bb20c800 Implemented MatFX. 2015-01-09 20:17:32 +01:00
Angelo Papenhoff
811c045326 Implemented Extra vertex colors and (crippled) ADC plugin. 2015-01-06 23:17:05 +01:00
Angelo Papenhoff
fd017a69ef Added experimental PS2 target. Implemented a Stream class. 2014-12-27 23:18:10 +01:00
Angelo Papenhoff
1951d063b4 Added basic OpenGL instancing code. Corrected Geometry::streamWrite(). 2014-12-25 11:14:36 +01:00
Angelo Papenhoff
c25a7e6f93 Small fixes in Geometry. 2014-12-25 09:06:42 +01:00
aap
fa45dfd19b Updated mingw Makefile. 2014-12-24 14:32:39 +01:00
Angelo Papenhoff
179e521f91 Organized the project properly. 2014-12-23 15:59:14 +01:00