aap
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d00ab2f526
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implemented im3d for gl3 and d3d
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2017-08-29 10:12:56 +02:00 |
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aap
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c53d29b1cf
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implemented im2d for d3d, fun little software T&L renderer
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2017-08-27 17:13:10 +02:00 |
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aap
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ea48c140c1
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improved engine init and plugin registration
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2017-08-26 20:08:23 +02:00 |
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aap
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45b48b8f4e
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worked on allocation
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2017-08-26 12:43:33 +02:00 |
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aap
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8fc446f13b
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fixed handling of NATIVE flag
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2017-08-21 23:15:31 +02:00 |
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aap
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aec8c202c6
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starting work on ps2 driver
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2017-08-12 10:50:41 +02:00 |
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aap
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70739e354e
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worked on engine and d3ddriver
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2017-08-09 11:01:43 +02:00 |
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aap
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4653f7e81e
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using proper types
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2017-08-05 01:44:37 +02:00 |
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aap
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36c01a4c70
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implemented matrix flags
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2017-08-04 19:54:03 +02:00 |
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Martin Turski
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ed86df0675
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added NOMINMAX macro-def to exclude min and max definitions of the Windows.h header
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2017-07-21 00:07:42 +02:00 |
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aap
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12e998800e
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fixed build for ps2
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2017-07-12 10:10:57 +02:00 |
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aap
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e3c1f30856
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implemented MaterialList struct
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2017-03-16 11:42:59 +01:00 |
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aap
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c2780d56e9
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added correction of face winding in tristrips
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2017-03-09 11:45:26 +01:00 |
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Martin Turski
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c65708ff2e
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- improved project file structure
- added common IDE generated files to .gitignore so they do not pop up in commit dialogs anymore
- fixed some warnings in code files
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2016-10-22 12:17:05 +02:00 |
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aap
|
0b5498c060
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texture changes
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2016-07-21 08:59:06 +02:00 |
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aap
|
069c66b699
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implemented DXT decompression
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2016-07-19 23:37:37 +02:00 |
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aap
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69356264d7
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hardcoded gl3 shaders; extended Image; bmp writer
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2016-07-19 18:40:10 +02:00 |
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aap
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40fc1e24fc
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rasters
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2016-07-15 11:55:52 +02:00 |
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aap
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5dff69431e
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got animation, hanim and skinning basically working
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2016-07-11 20:27:21 +02:00 |
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aap
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f4f4c088ff
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skin split streaming
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2016-07-09 12:24:26 +02:00 |
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aap
|
bd06c54c57
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worked on camera
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2016-07-06 11:44:59 +02:00 |
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aap
|
dcbbdfe6b2
|
implemented fog for gl3
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2016-07-05 18:22:22 +02:00 |
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aap
|
abe0bba5af
|
worked on platform drivers
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2016-07-05 11:36:43 +02:00 |
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aap
|
ad1ea4ca53
|
implemented matfx and cleaned up some whitespace
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2016-06-29 12:53:02 +02:00 |
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aap
|
d3cff5c06c
|
revised initialization again and restructured code for that
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2016-06-27 21:59:35 +02:00 |
|
aap
|
dd901ebfa3
|
more work on initialization
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2016-06-25 23:14:18 +02:00 |
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aap
|
a906d58bcb
|
redid the plugin system; some engine init stuff
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2016-06-25 17:58:52 +02:00 |
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aap
|
e3fa1fcc7f
|
moved gl3 code here; added files i forgot last time
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2016-06-24 15:24:58 +02:00 |
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