aap
da98dab4a5
skeleton: tracked input state, analog pad api, camera manipulator, file paths
...
EventHandler now keeps keys/mouse/pad state so apps don't have to;
sk::Camera is an orbit/dolly/pan manipulator over an rw::Camera;
GetFilePath mangles paths for cdrom0:/host:/host0: on ps2.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com >
2026-08-26 17:52:52 +02:00
aap
1c1bcf0610
fix torus demo for ps2
2026-08-09 13:55:56 +02:00
aap
0a7eb48ce3
added simple demoreel and ps2 skeleton coded by claude fable 5
2026-08-09 01:39:54 +02:00
aap
938330ffaa
little cleanup and mousewheel support for skeleton
2026-04-06 01:03:14 +02:00
Anonymous Maarten
6a1ec78cfb
Add SDL3 backend
2025-09-04 22:01:07 +02:00
Anonymous Maarten
4495762b13
imgui/imguizmo: bump to latest
2025-09-04 21:50:46 +02:00
Anonymous Maarten
e40a19be72
cmake: don't require SDL2main
2024-08-16 18:54:20 +02:00
Anonymous Maarten
72253f751d
imgui/imguizmo: bump to latest
2024-08-16 15:20:20 +02:00
Anonymous Maarten
711298e274
skeleton: use SDL_GetPerformanceCounter insted of SDL_GetTicks
2021-08-19 16:11:54 +02:00
Anonymous Maarten
51be310ccd
cmake: fix macos (imguizmo requires c++11)
2021-07-09 19:36:22 +02:00
aap
7c105b9f28
Merge pull request #84 from ccawley2011/patch-1
...
Add missing keycode in the SDL2 backend
2021-07-09 10:06:02 +02:00
Anonymous Maarten
20f744c0df
skeleton: bump imgui to 1.83
2021-07-08 16:43:39 +02:00
Cameron Cawley
7b6bfd60f7
Add missing keycode in the SDL2 backend
2021-07-05 17:12:17 +01:00
Anonymous Maarten
60588b7192
cmake: merge librw_skeleton_imgui in librw_skeleton
2021-06-22 22:54:02 +02:00
aap
70d222deeb
add camera example
2021-03-03 21:53:06 +01:00
aap
47487afc04
subrast example
2021-03-03 16:43:20 +01:00
aap
d13bd898fe
add some cleanup to lights example
2021-03-03 02:15:38 +01:00
aap
0921a2b003
finished lights example
2021-03-03 02:00:52 +01:00
Anonymous Maarten
32234609ea
cmake: no indentation for closing cmake command parenthesis
2021-01-02 20:47:19 +01:00
Anonymous Maarten
f713d5d2d7
cmake: add SDL2 support to cmake build script
2020-11-30 23:23:41 +01:00
Filip Gawin
7ce4328601
Add cmake config file
...
Big thanks for @madebr who made all work
2020-10-27 01:25:09 +01:00
aap
7bd6d4649e
fixed handling of lost d3d device
2020-04-16 23:09:47 +02:00
aap
2d345499d2
subsystems and videomodes implemented (except SDL2); smaller fixes too
2020-04-15 10:14:06 +02:00
Cameron Cawley
da28d103c9
Fix compilation with MinGW
2019-01-10 16:11:39 +00:00
Anonymous Maarten
86571b650b
Add support for SDL2
2018-08-08 23:42:27 +02:00
aap
2cffb3f494
implemented texture raster renderstates
2018-07-02 07:01:34 +02:00
aap
e6d01b1159
fixed view matrix; im2d UV
2018-06-14 23:17:55 +02:00
aap
4f5687dd2e
fixed build for linux
2018-05-20 17:53:44 +02:00
aap
70114f8e3e
added some half pixel handling
2018-05-20 16:55:37 +02:00
aap
1872c235ab
some device and pipeline fixes
2018-01-03 18:02:02 +01:00
aap
ddca04fdc2
added imguizmo; subraster handling etc
2017-12-31 10:50:49 +01:00
aap
578c5f81fb
implemented dear imgui for librw
2017-12-30 11:43:17 +01:00
aap
9609a91848
fixed bug in im3d; worked on resizing windows
2017-10-21 22:21:36 +02:00
aap
7273afb9a3
some work on skeleton; fixed mesh bug
2017-10-20 22:38:28 +02:00
aap
2ba2258b06
small change to skel
2017-10-18 17:53:47 +02:00
aap
239a4eb4bc
fixed build for linux and ps2
2017-08-29 14:05:45 +02:00
aap
c53d29b1cf
implemented im2d for d3d, fun little software T&L renderer
2017-08-27 17:13:10 +02:00
aap
6d38dea0d9
implemented userdata plugin
2017-08-23 12:21:23 +02:00
aap
497796e550
wrote basic skeleton; clumpview
2017-08-10 00:42:33 +02:00