44 Commits

Author SHA1 Message Date
aap
e8990d5b3d change to engine init; little fix 2020-11-25 22:47:26 +01:00
aap
2568e77fac changed pipe new to explicit create 2020-08-14 13:54:48 +02:00
aap
49ca300b88 png support 2020-07-23 15:06:03 +02:00
aap
40eae78e79 added im3d transform flags 2020-05-06 09:22:29 +02:00
aap
b3ad490d1b implemented vsynch for d3d9 and glfw 2020-05-02 10:08:19 +02:00
aap
02921ff848 implemented image format registry 2020-05-01 21:02:37 +02:00
aap
9a57633953 switched all c++ includes to c 2020-04-30 17:54:38 +02:00
aap
09b0b36e7d fixes for gl3 2020-04-26 20:14:52 +02:00
aap
c4ffa3622a fixed more leaks 2020-04-25 00:37:49 +02:00
aap
7fdb483d4e nicer memory leak diagnostics 2020-04-24 22:58:35 +02:00
aap
a0a3b077fd implemented some memory management 2020-04-24 21:09:28 +02:00
aap
5a16d845aa d3d9 improvements 2020-04-24 19:06:11 +02:00
aap
4893889621 reworked raster from image conversion, only d3d for now 2020-04-17 21:44:32 +02:00
aap
206547b404 fixes to d3d; implemented some allocation counters 2020-04-17 14:57:30 +02:00
aap
47fcb3001a worked on raters; fixed a few issues 2020-04-16 09:10:11 +02:00
aap
2d345499d2 subsystems and videomodes implemented (except SDL2); smaller fixes too 2020-04-15 10:14:06 +02:00
aap
5685e6109e work on rasters 2019-08-07 22:37:43 +02:00
aap
0b968c9866 Merge branch 'master' of github.com:aap/librw 2018-12-17 21:24:11 +01:00
aap
c62c1464d7 fixed sky mipmap stream write; experimented with software pipeline 2018-12-17 21:23:41 +01:00
Anonymous Maarten
3edb391f9c fix file modes 2018-07-11 16:29:49 +02:00
aap
2cffb3f494 implemented texture raster renderstates 2018-07-02 07:01:34 +02:00
aap
d00ab2f526 implemented im3d for gl3 and d3d 2017-08-29 10:12:56 +02:00
aap
c53d29b1cf implemented im2d for d3d, fun little software T&L renderer 2017-08-27 17:13:10 +02:00
aap
ea48c140c1 improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
aap
45b48b8f4e worked on allocation 2017-08-26 12:43:33 +02:00
aap
040bb6cb51 started moving to custom malloc/free 2017-08-24 15:10:34 +02:00
aap
aec8c202c6 starting work on ps2 driver 2017-08-12 10:50:41 +02:00
aap
497796e550 wrote basic skeleton; clumpview 2017-08-10 00:42:33 +02:00
aap
70739e354e worked on engine and d3ddriver 2017-08-09 11:01:43 +02:00
aap
12e998800e fixed build for ps2 2017-07-12 10:10:57 +02:00
aap
c0adc2cb1b added some very basic im2d stuff to gl3 2016-08-21 18:20:27 +02:00
aap
2cd032a79e some texture fixes 2016-08-05 01:13:41 +02:00
aap
0b5498c060 texture changes 2016-07-21 08:59:06 +02:00
aap
40fc1e24fc rasters 2016-07-15 11:55:52 +02:00
aap
bd06c54c57 worked on camera 2016-07-06 11:44:59 +02:00
aap
dcbbdfe6b2 implemented fog for gl3 2016-07-05 18:22:22 +02:00
aap
abe0bba5af worked on platform drivers 2016-07-05 11:36:43 +02:00
aap
d3cff5c06c revised initialization again and restructured code for that 2016-06-27 21:59:35 +02:00
aap
dd901ebfa3 more work on initialization 2016-06-25 23:14:18 +02:00
aap
a906d58bcb redid the plugin system; some engine init stuff 2016-06-25 17:58:52 +02:00
aap
3271713d16 some renaming, frame synching, camera update 2016-06-21 23:16:09 +02:00
aap
6e71e34933 implemented basic error system; restructured some files; replaced a few asserts 2016-06-17 00:06:37 +02:00
aap
416ee91bb7 more tidying up 2016-06-16 15:37:35 +02:00
aap
30114667ed started tidying up 2016-06-16 14:10:46 +02:00