2024-06-17 17:05:33 -04:00
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import { SimpleTranslationEntries } from "#app/interfaces/locales";
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2024-05-09 11:59:49 +08:00
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export const battle: SimpleTranslationEntries = {
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"bossAppeared": "{{bossName}} 出现了。",
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2024-05-18 22:52:00 +08:00
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"trainerAppeared": "{{trainerName}}\n想要和你对战!",
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"trainerAppearedDouble": "{{trainerName}}\n想要和你对战!",
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2024-05-24 23:25:57 +08:00
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"trainerSendOut": "{{trainerName}} 派出了\n{{pokemonName}}!",
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2024-05-18 22:52:00 +08:00
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"singleWildAppeared": "一只野生 {{pokemonName}} 出现了!",
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"multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出现了!",
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"playerComeBack": "回来吧, {{pokemonName}}!",
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"trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}!",
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"playerGo": "去吧! {{pokemonName}}!",
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2024-05-24 23:25:57 +08:00
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"trainerGo": "{{trainerName}} 派出了\n{{pokemonName}}!",
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2024-05-18 22:52:00 +08:00
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"switchQuestion": "要更换\n{{pokemonName}}吗?",
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2024-05-23 17:03:10 +02:00
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"trainerDefeated": "你击败了\n{{trainerName}}!",
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2024-05-24 23:25:57 +08:00
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"moneyWon": "你赢得了\n₽{{moneyAmount}}!",
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2024-05-18 22:52:00 +08:00
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"pokemonCaught": "{{pokemonName}} 被抓住了!",
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2024-06-24 14:55:46 -03:00
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"addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!",
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2024-05-24 23:25:57 +08:00
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"partyFull": "你的队伍已满员.是否放生其他宝可梦\n为 {{pokemonName}} 腾出空间?",
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2024-05-09 11:59:49 +08:00
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"pokemon": "宝可梦",
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2024-05-24 23:25:57 +08:00
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"sendOutPokemon": "上吧!\n{{pokemonName}}!",
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2024-05-09 11:59:49 +08:00
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"hitResultCriticalHit": "击中了要害!",
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"hitResultSuperEffective": "效果拔群!",
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"hitResultNotVeryEffective": "收效甚微…",
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2024-05-18 22:52:00 +08:00
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"hitResultNoEffect": "对 {{pokemonName}} 没有效果!!",
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2024-05-24 01:45:04 +02:00
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"hitResultOneHitKO": "一击必杀!",
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2024-05-09 11:59:49 +08:00
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"attackFailed": "但是失败了!",
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2024-05-23 17:03:10 +02:00
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"attackHitsCount": "击中 {{count}} 次!",
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2024-05-09 11:59:49 +08:00
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"expGain": "{{pokemonName}} 获得了 {{exp}} 经验值!",
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2024-05-24 23:25:57 +08:00
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"levelUp": "{{pokemonName}} 升级到 Lv.{{level}}!",
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2024-05-09 11:59:49 +08:00
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"learnMove": "{{pokemonName}} 学会了 {{moveName}}!",
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"learnMovePrompt": "{{pokemonName}} 想要学习 {{moveName}}。",
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"learnMoveLimitReached": "但是,{{pokemonName}} 已经学会了\n四个技能",
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"learnMoveReplaceQuestion": "要忘记一个技能并学习 {{moveName}} 吗?",
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"learnMoveStopTeaching": "不再尝试学习 {{moveName}}?",
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"learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。",
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"learnMoveForgetQuestion": "要忘记哪个技能?",
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"learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。",
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2024-05-24 23:25:57 +08:00
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"countdownPoof": "@d{32}1, @d{15}2 @d{15}… @d{15}… @d{15}@s{pb_bounce_1}空!",
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2024-05-16 17:10:11 +08:00
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"learnMoveAnd": "然后...",
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"levelCapUp": "等级上限提升到 {{levelCap}}!",
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"moveNotImplemented": "{{moveName}} 尚未实装,无法选择。",
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"moveNoPP": "这个技能的 PP 用完了",
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"moveDisabled": "{{moveName}} 被禁用!",
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"noPokeballForce": "一股无形的力量阻止了你使用精灵球。",
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"noPokeballTrainer": "你不能捕捉其他训练家的宝可梦!",
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"noPokeballMulti": "只能在剩下一只宝可梦时才能扔出精灵球!",
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2024-05-09 23:01:17 +08:00
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"noPokeballStrong": "目标宝可梦太强了,无法捕捉!你需要先\n削弱它!",
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2024-05-09 11:59:49 +08:00
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"noEscapeForce": "一股无形的力量阻止你逃跑。",
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"noEscapeTrainer": "你不能从训练家战斗中逃跑!",
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"noEscapePokemon": "{{pokemonName}} 的 {{moveName}} 阻止了你 {{escapeVerb}}!",
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"runAwaySuccess": "你成功逃脱了!",
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2024-05-23 17:03:10 +02:00
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"runAwayCannotEscape": "你无法逃脱!",
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"escapeVerbSwitch": "切换",
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"escapeVerbFlee": "逃跑",
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"notDisabled": "{{moveName}} 不再被禁用!",
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2024-06-22 23:24:08 +09:00
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"turnEndHpRestore": "{{pokemonName}}'s HP was restored.",
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"hpIsFull": "{{pokemonName}}'s\nHP is full!",
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"skipItemQuestion": "你确定要跳过拾取道具吗?",
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"eggHatching": "咦?",
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2024-06-01 15:53:32 -04:00
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"ivScannerUseQuestion": "对 {{pokemonName}} 使用个体值扫描仪?",
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2024-06-17 06:44:49 +08:00
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"wildPokemonWithAffix": "野生的 {{pokemonName}}",
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"foePokemonWithAffix": "对手 {{pokemonName}}",
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"useMove": "{{pokemonNameWithAffix}} 使用了 {{moveName}}!",
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"drainMessage": "{{pokemonName}} 吸取了体力!",
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"regainHealth": "{{pokemonName}} 回复了体力!",
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"fainted": "{{pokemonNameWithAffix}} 倒下了!",
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2024-06-24 06:32:31 +01:00
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"statRose": "{{pokemonNameWithAffix}} 的 {{stats}} 提高了!",
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"statSharplyRose": "{{pokemonNameWithAffix}} 的 {{stats}} 大幅提高了!",
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"statRoseDrastically": "{{pokemonNameWithAffix}} 的 {{stats}} 极大幅提高了!",
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"statWontGoAnyHigher": "{{pokemonNameWithAffix}} 的 {{stats}} 已经无法再提高了!",
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"statFell": "{{pokemonNameWithAffix}} 的 {{stats}} 降低了!",
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"statHarshlyFell": "{{pokemonNameWithAffix}} 的 {{stats}} 大幅降低了!",
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"statSeverelyFell": "{{pokemonNameWithAffix}} 的 {{stats}} 极大幅降低了!",
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"statWontGoAnyLower": "{{pokemonNameWithAffix}} 的 {{stats}} 已经无法再降低了!",
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2024-06-18 11:08:24 +08:00
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"ppReduced": "降低了 {{targetName}} 的\n{{moveName}} 的PP{{reduction}}点!",
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2024-06-20 21:25:44 +08:00
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"battlerTagsRechargingLapse": "{{pokemonNameWithAffix}}因攻击的反作用力而无法动弹!",
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"battlerTagsTrappedOnAdd": "{{pokemonNameWithAffix}}不能逃跑!",
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2024-06-23 12:32:14 -04:00
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"battlerTagsTrappedOnRemove": "{{pokemonNameWithAffix}}摆脱了{{moveName}}!",
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2024-06-20 21:25:44 +08:00
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"battlerTagsFlinchedLapse": "{{pokemonNameWithAffix}}畏缩了!",
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"battlerTagsConfusedOnAdd": "{{pokemonNameWithAffix}}混乱了!",
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"battlerTagsConfusedOnRemove": "{{pokemonNameWithAffix}}的混乱解除了!",
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"battlerTagsConfusedOnOverlap": "{{pokemonNameWithAffix}}已经混乱了。",
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"battlerTagsConfusedLapse": "{{pokemonNameWithAffix}}正在混乱中!",
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"battlerTagsConfusedLapseHurtItself": "不知所以地攻击了自己!",
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"battlerTagsDestinyBondLapseIsBoss": "{{pokemonNameWithAffix}}不再受到同命的影响",
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"battlerTagsDestinyBondLapse": "{{pokemonNameWithAffix}} 和{{pokemonNameWithAffix2}} 同归于尽了!",
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"battlerTagsInfatuatedOnAdd": "{{pokemonNameWithAffix}}对{{sourcePokemonName}}着迷了!",
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"battlerTagsInfatuatedOnOverlap": "{{pokemonNameWithAffix}}已经着迷了!",
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"battlerTagsInfatuatedLapse": "{{pokemonNameWithAffix}}对{{sourcePokemonName}}着迷中!",
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2024-06-19 23:38:31 +09:00
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"battlerTagsInfatuatedLapseImmobilize": "{{pokemonNameWithAffix}} 不会着迷!",
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2024-06-20 21:25:44 +08:00
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"battlerTagsInfatuatedOnRemove": "{{pokemonNameWithAffix}} 治愈了着迷状态!",
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"battlerTagsSeededOnAdd": "将种子种植在了{{pokemonNameWithAffix}}身上!",
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"battlerTagsSeededLapse": "{{pokemonNameWithAffix}}被寄生种子吸取了体力!",
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"battlerTagsSeededLapseShed": "{{pokemonNameWithAffix}}吸到了污泥浆!",
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"battlerTagsNightmareOnAdd": "{{pokemonNameWithAffix}}开始做恶梦了!",
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"battlerTagsNightmareOnOverlap": "{{pokemonNameWithAffix}}已经被恶梦缠身!",
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"battlerTagsNightmareLapse": "{{pokemonNameWithAffix}}正被恶梦缠身!",
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"battlerTagsEncoreOnAdd": "({{pokemonNameWithAffix}}接受了再来一次!",
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"battlerTagsEncoreOnRemove": "{{pokemonNameWithAffix}}的再来一次状态解除了!",
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"battlerTagsHelpingHandOnAdd": "{{pokemonNameWithAffix}}摆出了帮助{{pokemonName}} 的架势!",
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"battlerTagsIngrainLapse": "{{pokemonNameWithAffix}}用扎根回复了体力!",
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"battlerTagsIngrainOnTrap": "{{pokemonNameWithAffix}}扎根了!",
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"battlerTagsAquaRingOnAdd": "{{pokemonNameWithAffix}}用水流环包裹了自己!",
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"battlerTagsAquaRingLapse": "{{moveName}}回复了{{pokemonName}}的体力!",
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"battlerTagsDrowsyOnAdd": "{{pokemonNameWithAffix}}产生睡意了!",
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"battlerTagsDamagingTrapLapse": "{{pokemonNameWithAffix}}受到了{{moveName}}的伤害!",
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"battlerTagsBindOnTrap": "{{pokemonNameWithAffix}}被{{sourcePokemonName}}的 {{moveName}}紧紧束缚住了!",
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"battlerTagsWrapOnTrap": "{{pokemonNameWithAffix}}被{{sourcePokemonName}}绑紧了!",
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"battlerTagsVortexOnTrap": "{{pokemonNameWithAffix}}被困在了旋涡之中!",
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"battlerTagsClampOnTrap": "{{sourcePokemonNameWithAffix}}用贝壳夹住了{{pokemonName}}!",
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"battlerTagsSandTombOnTrap": "{{pokemonNameWithAffix}}被{{moveName}}困住了!",
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"battlerTagsMagmaStormOnTrap": "{{pokemonNameWithAffix}}被困在了熔岩风暴之中!",
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"battlerTagsSnapTrapOnTrap": "{{pokemonNameWithAffix}}被捕兽夹困住了!",
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"battlerTagsThunderCageOnTrap": "{{sourcePokemonNameWithAffix}}困住了{{pokemonNameWithAffix}}!",
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"battlerTagsInfestationOnTrap": "{{pokemonNameWithAffix}}受到了{{sourcePokemonNameWithAffix}}的死缠烂打!",
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"battlerTagsProtectedOnAdd": "{{pokemonNameWithAffix}}摆出了防守的架势!",
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"battlerTagsProtectedLapse": "{{pokemonNameWithAffix}}在攻击中保护了自己!",
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"battlerTagsEnduringOnAdd": "{{pokemonNameWithAffix}}摆出了挺住攻击的架势!",
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"battlerTagsEnduringLapse": "{{pokemonNameWithAffix}}挺住了攻击!",
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"battlerTagsSturdyLapse": "{{pokemonNameWithAffix}}挺住了攻击!",
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"battlerTagsPerishSongLapse": "{{pokemonNameWithAffix}} 的灭亡计时变成{{turnCount}}了!",
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"battlerTagsTruantLapse": "{{pokemonNameWithAffix}}正在偷懒!",
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"battlerTagsSlowStartOnAdd": "{{pokemonNameWithAffix}}无法拿出平时的水平!",
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"battlerTagsSlowStartOnRemove": "{{pokemonNameWithAffix}}恢复了平时的水平!",
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"battlerTagsHighestStatBoostOnAdd": "{{pokemonNameWithAffix}}的{{statName}}升高了!",
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"battlerTagsHighestStatBoostOnRemove": "{{pokemonNameWithAffix}}的{{abilityName}}效果解除了!",
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"battlerTagsCritBoostOnAdd": "{{pokemonNameWithAffix}}现在干劲十足!",
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"battlerTagsCritBoostOnRemove": "{{pokemonNameWithAffix}}如释重负似地放松了下来。",
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2024-06-19 23:38:31 +09:00
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"battlerTagsSaltCuredOnAdd": "{{pokemonNameWithAffix}} 陷入了盐腌状态!",
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2024-06-20 21:25:44 +08:00
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"battlerTagsSaltCuredLapse": "{{pokemonNameWithAffix}} 受到了{{moveName}}的伤害!",
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"battlerTagsCursedOnAdd": "{{pokemonNameWithAffix}}削减了自己的体力,并诅咒了{{pokemonName}}!",
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"battlerTagsCursedLapse": "{{pokemonNameWithAffix}}正受到诅咒!"
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2024-05-23 17:03:10 +02:00
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} as const;
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